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Tomb Scorpions are one of the coolest units in the game, with amazing killing animations, dragging enemies into the sands. In the front-line, using Tomb Guard or Skeleton Warriors as meat shields can allow Ushabti to decimate multiple units of infantry, even elite ones. You get to summon a unit once per battle as the Tomb Kings, use them to land on enemy ranged units or artillery. Counted as infantry themselves, they are big units with high armor-piercing, anti-infantry damage.
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Tomb Kings have so many answers to infantry, Ushabti are one of their best. Also great against large foes like Hell Pit Abominations! Vanguard deployment & stalk, combined with a high base speed stat, makes them highly versatile at positioning correctly.Ī strong ranged attack with armor piercing damage, bonuses vs large in melee and being heavily armored themselves is pretty awesome. These constructs are amazing both in the back line and front line. A low HP pool means they can be vulnerable to ranged fire, or getting caught up by heavy cavalry. Including a unit of skeleton chariots is a must for most army builds, they’re effective for cycle charging and causing enemies to rout the battlefield.Īlso use them to chase down fleeing targets. I’ll be going through the best units available to the Tomb Kings, mostly based around the campaign but also viable for player vs player action!Ī very simple chariot unit, one that’s fairly cheap and only has decent stats. Plenty of variety gives you many options with how you approach a battle.Ĭampaign wise, the dis-inclusion of upkeep is a huge boon for the Tomb Kings. Huge constructs, skeletal armies, and powerful artillery. Tomb Kings have some of the most epic and badass units in the entirety of TW:WH2.